Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. You upload your Creature Code (written in Lua) to a game server using a telnet Interface. The game server then runs your code. The graphical client can be used to watch running games or replay recorded games.
|Tags||Games/Entertainment Simulation Real Time Strategy|
|Operating Systems||Windows Windows POSIX Linux|
Release Notes: Various parameters are now tunable without recompiling. The server was ported to Windows.
Release Notes: New maps. Various SDL renderer updates. A contributed editor server. Lua has been updated to 5.1.2. ldb has been integrated.
Release Notes: This release adds a new rendering architecture that allows different output plugins for the client. The server can now load precompiled code and offers new commands for both users and administrators. It also offers a competition mode that allows automated fights between bots.
Release Notes: This release fixes two server-side bugs which caused failed assert()s and adds a "First Steps" tutorial.
No changes have been submitted for this release.