Projects / House of Mirrors

House of Mirrors

House Of Mirrors (HoM) is a logic game inspired by Chromatron (from Silver SpaceShip Software). The game consists of a 2D grid in which several types of objects are found, including detectors and mirrors. The goal is simple: light up all the detectors using emitted or reflected rays of light. Usually, you can move and rotate the mirrors but not the detectors. In each level, the choice of available objects is limited. There can be more than one solution for each level. Levels can be created by users in hand-editable XML format and shared with others.

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Recent releases

  •  27 Sep 2009 04:30

    Release Notes: This release fixes a problem only seen by Windows users. Other users don't need to update. The launcher batch file had a bug which prevented the game from starting up.

    •  06 Sep 2009 07:21

      Release Notes: Many UI improvements were made.

      •  22 Aug 2009 19:46

        Release Notes: A new type of object called "Worm hole" was added. Three new levels and quite a few tweaks and bugfixes were added.

        •  10 Jun 2008 17:16

          Release Notes: Compatible with Scala 2.7.1 (a workaround is included for a compiler bug). Levels are now locked. You need to solve previous levels before you can solve the next one. A new level has been added. There are many GUI improvements.

          •  11 Apr 2008 20:13

            Release Notes: Game levels are now available as Game Packs. This allows easy navigation of levels. A default level called "rowhouses" has been added. It contains 15 levels (tutorial + challenges).

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