Holtz is an implementation of the abstract strategy games Zèrtz and Dvonn from the GIPF project. Zertz is about placing and capturing marbles on a shrinking board. Dvonn is about moving stacks of pieces. The higher the stack, the faster it moves, so the tension increases until the very end. Holtz allows playing locally, over a TCP/IP network, or against a rudimentary AI. It also offers some user hints for an easy start into the game.
| Tags | Games/Entertainment |
|---|---|
| Licenses | GPL |
| Operating Systems | Windows Windows Unix |
| Implementation | C++ |
Recent releases


Release Notes: This release fixes a bug in the Dvonn AI that caused it to lose intentionally on the final moves sometimes.


Release Notes: A new game Relax, which is based on "Take it easy", has been added.


Release Notes: The variant tree can be visualized and navigation was enabled. A bug in loading PBM games was fixed. A bug in configure.ac that was causing compile problems with wxWidgets library was fixed. A bug when deleting an AI thread (e.g. when switching between Zertz and Dvonn) was fixed. The RPM is dynamically linked to wxGTK. Backward compatibility with wxWidgets 2.6 is now ensured when using "./configure --enable-wx_2_6". Spec files for several RPM based distributions are used with the opensuse build service.


Release Notes: Zertz and Dvonn are supported. This release has a more robust network protocol, and fewer bugs than previous versions.


No changes have been submitted for this release.