Hinversi is a implementation of Reversi (a.k.a. Othello), a board game in the style of Go. It can support many frontends and backends, so you can select how clever your computer opponent is, and whether you like to play using the console or a GUI. You can also let one AI engine play against another one.
| Tags | Games/Entertainment Turn Based Strategy |
|---|---|
| Licenses | GPL |
| Operating Systems | Unix |
| Implementation | C |
Recent releases


Release Notes: The notation of the coordinates has been corrected. There is also a new frontend, which can be used as a reversi CGI backend. The frontend can be used to make single Othello moves with a given AI engine using any board setup.


Release Notes: The build process has been changed to also make without "check".


Release Notes: This release has another AI engine named ElMatador, which is stronger and faster than Neo. This release also includes a German and a Portuguese translation, better command line parsing, a tiny check suite, and a man page.


Release Notes: Everything has been reorganized using GNU autotools. A minor bug (observed under Solaris) has been fixed that caused Neo to play the same moves every time.


Release Notes: The command line interface was fixed. Due the gcc optimization, the CLI became useless.
Recent comments
16 Feb 2004 23:49
Re: Othello is nothing like Go
> Othello and Go have absolutely nothing
> in common.
Yes and no. They are similar, but they are not the same game. Chess and Dame/Mule are neither the same game nor similar. But by Go and Othello you have to put new stones in the board, so they are both put-stone-games... both are also very old games. If some one likes Go, he will probably like Othelo and Vice-Versa.
16 Feb 2004 14:26
Othello is nothing like Go
Othello and Go have absolutely nothing in common.
An Xfce panel plugin which embeds arbitrary windows (or GtkPlug widgets) into the panel.