Release Notes: An irregularly occurring freeze on long term playback was fixed by adding the optional dependency to FFMpeg, now used to detect the movie length. Documentation is updated.
Release Notes: This release fixes the "static" network configuration to let nodes handshake on a local network without the need for a DHCP server.
Release Notes: This release consists of a full rewrite of HDSync in C/C++, eliminating most of the shell scripted interaction, making it more portable, and condensing operations into a single process for a lower latency. The freeze occurring after 4 hours looping is now fixed, along with a better network handshake mechanism using TCP broadcast (PGM) via the ZeroMQ library. Sync precision is also improved, but for a smooth loop transition video files need to have added 5 seconds of black at the beginning. This is the last release that will get development support by NIMk.nl.
Release Notes: This release improves hdsync stability by implementing a parallel watchdog process, fixing a freezing bug that occurred after playback for a long time. It also enhances logging, adds an option for manual network configuration, and increases the accuracy of sleep timing adjustment to micro-seconds.
Release Notes: This release improves overall stability and performance, makes the network handshake more robust, and fixes looping of videos. The project documentation was updated, and there is also a new Web site and a mailing list.
Release Notes: Frame precision was improved using UPNP AVTransport rather than the IR device to send play commands. The reliability of network handshake for multiple devices has been improved, and the user documentation was updated.
Release Notes: This release simplifies necessary configuration steps, adds support for the Invisible OSD and features an automated network setup.
Release Notes: A fix has been applied to let more than two channels run in sync. More documentation has been written for users and developers, and pre-compiled binaries (MIPS) are now offered for download.
Release Notes: This release provides a setup for early production use: sync precision is below 1 second and units on LAN can handshake automatically. Documentation was updated. The code was cleaned up and tested.