Projects / Gee Whiz / Releases

RSS All releases of Gee Whiz

  •  19 Aug 2002 02:23

Release Notes: Preference handling was fixed so that new users aren't greeted with a segfault.

Release Notes: The wall and door images have been rescaled so they fit properly now. Visual feedback on player movement is now available. Alt+Enter now toggles fullscreen on and off. Preferences are now stored in a flat text file instead of a binary file. A longstanding bug related to menu position memory has been fixed.

Release Notes: This release has full joystick/gamepad support, item trading, character renaming, class changing, support for re-ordering characters (in or outside the party). Wrapped text is now wrapped properly, and repeating menus remember their cursor position.

Release Notes: A fix for a bug causing yellow text and borders in 16bpp mode, saving and reading binary file formats in an endian-independent format, a new ability to buy, sell, and drop items, and creating all characters with default equipment, spells, and a little money.

Release Notes: Common points of confusion have had help messages added to them, the status window has the beginnings of control menus, and a simple monster maker was added.

Release Notes: An adventuring party can now be assembled and inspected (instead of just creating/deleting characters). Composing a group is now a requirement for entering the maze.

  •  20 Mar 2002 12:15

Release Notes: Removal of artifacts in the player creation menus, improved menu performance, and reliable player delete.

Release Notes: Reliable code to create and delete players (the files do not appear to suffer any corruption, although under some circumstances you may not be able to delete a player).

No changes have been submitted for this release.

Screenshot

Project Spotlight

Task Coach

A friendly task manager.

Screenshot

Project Spotlight

Quilt

Scripts to manage a series of patches by keeping track of the changes.