GTetrinet is a clone of the popular Windows game Tetrinet. It is written for Gtk/GNOME, and is designed to be fully compatible with the original Tetrinet, as well as being identical in gameplay.
|Tags||Desktop Environment GNOME Games/Entertainment|
Release Notes: The long-standing, infinitely duped "crash on first startup" bug was finally fixed. This bug was introduced in GTetrinet back in version 0.6.0. GTetrinet will now remember your last game mode setting, and will not crash on NetBSD/Sparc64 when connecting. A Nepali translation has been added, and others have been updated.
Release Notes: Several potential out-of-bounds index accesses were fixed (CVE-2006-3125). Some other minor fixes were made, and some translations were updated.
Release Notes: Encoding of data handling was revamped, fixing the output in areas such as partyline when using UTF-8 locales. Network latency issues have been fixed. Crashes in the channel list code were fixed. Translations have been added and updated.
Release Notes: Support for the blocktrix protocol was added. New and updated translations were added.
Release Notes: This release regenerates the tarball using automake 1.4 to workaround tar --posix problems.