GRT is a Common Lisp raytracing system. It is being developed on CMUCL, but should be easy to port to other Common Lisp implementations as well.
|Tags||multimedia Graphics 3D Rendering|
|Operating Systems||OS Independent|
Release Notes: This release implements basic raytracing functionality, point lights, a few primitives (box, plane, sphere), affine transformations, procedural patterns (noise, perlin-noise, turbulence, checker, gradient), and rendering to a PPM-file or on screen.