All releases of The Grendel Project

  •  21 Apr 2004 23:46
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    Release Notes: The server can now be run as a service on Windows NT/XP and as a daemon on Linux. The SMAUG area convertor was re-enabled. Generic server and console classes were added, a brand new version of the manual was added, some race conditions and memory leaks were fixed, and numerous other bugfixes were made.

    •  09 Mar 2004 03:23
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      Release Notes: Numerous important bugfixes have been made. More code cleanups have been done. Preparations have been made to include the DUnit testing framework. More scripting examples have been included, and a Linux (i386) binary has been added.

      •  13 Dec 2003 01:55
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        Release Notes: Cleanup to the directory structure, changes to makefiles, and various other code cleanups.

        •  10 Dec 2003 19:42
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          Release Notes: This release has code cleanup, bugfixes, optimizations, integration of the JclDebug unit, custom body parts and XML format for races, and an (experimental) SOAP Web service and InterMud 3 client.

          •  08 Dec 2003 19:04
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            Release Notes: A few binary files were left out of the previous release and are now included.

            •  02 Dec 2003 00:16
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              Release Notes: This maintenance release fixes a small number of open bugs as well as a few licensing issues.

              •  21 Aug 2002 20:45
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                Release Notes: Lockpicking and NPC switching (for immortals) were added, and numerous bugfixes were made.

                •  28 Jan 2002 23:28
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                  Release Notes: Fixes for Boolean support in the compiler and a logfile truncation bug, new regexp-based name banning, and some other minor fixes.

                  •  07 Nov 2001 00:26
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                    Release Notes: Removal of a few discrepancies in the helpfiles, a few (possible) security bugfixes in the online building system, and a new wishlist for the upcoming 0.5.x development tree.

                    •  14 Oct 2001 22:27
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                      Release Notes: Some security issues and a number of memory leaks were fixed. Some small feature enhancements and gameplay tweaks were made.

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