All releases of The Grendel Project


Release Notes: The server can now be run as a service on Windows NT/XP and as a daemon on Linux. The SMAUG area convertor was re-enabled. Generic server and console classes were added, a brand new version of the manual was added, some race conditions and memory leaks were fixed, and numerous other bugfixes were made.


Release Notes: Numerous important bugfixes have been made. More code cleanups have been done. Preparations have been made to include the DUnit testing framework. More scripting examples have been included, and a Linux (i386) binary has been added.


Release Notes: Cleanup to the directory structure, changes to makefiles, and various other code cleanups.


Release Notes: This release has code cleanup, bugfixes, optimizations, integration of the JclDebug unit, custom body parts and XML format for races, and an (experimental) SOAP Web service and InterMud 3 client.


Release Notes: A few binary files were left out of the previous release and are now included.


Release Notes: This maintenance release fixes a small number of open bugs as well as a few licensing issues.


Release Notes: Lockpicking and NPC switching (for immortals) were added, and numerous bugfixes were made.


Release Notes: Fixes for Boolean support in the compiler and a logfile truncation bug, new regexp-based name banning, and some other minor fixes.


Release Notes: Removal of a few discrepancies in the helpfiles, a few (possible) security bugfixes in the online building system, and a new wishlist for the upcoming 0.5.x development tree.


Release Notes: Some security issues and a number of memory leaks were fixed. Some small feature enhancements and gameplay tweaks were made.