Projects / Gravetat

Gravetat

Gravetat is a gravity and electromagnetism simulator. It offers users the ability to create a universe with a few particles and then see how they interact due to the forces mentioned before. It uses its own 3D rendering engine (released under the branch 'libPunts').

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RSS Recent releases

  •  03 Nov 2005 14:48

Release Notes: Autotools (automake and autoconf) support has been added. This version is again usable for further development.

  •  16 Oct 2005 16:25

Release Notes: This release fixes some bugs in 0.9.1. It is supposed to be used for end-users and not for further development until the next release. Only sources are provided.

  •  23 Aug 2005 17:29

Release Notes: The code has been adapted to the recently-released libPunts 3.0. The build system and installers have been improved and are now more similar to the Linux standard "make" style.

  •  24 Jun 2005 14:40

Release Notes: A GUI for editing GRV universe files and launching the gravity engine has been added. There only are Linux binaries of the GUI. It requires wxWidgets 2.6.0 to compile.

  •  27 Feb 2005 08:58

Release Notes: Many imprecisions produced by the collision engine have been fixed. Kinetic energy and momentum are both conserved now. A new GRV format and initial velocities are also available.

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