Release Notes: This is a bugfix release, fixing issues with SSL connections, normalizing error returns, STUN race condition, and a number of other issues.


Release Notes: This is a bugfix release, fixing issues with SSL connections, normalizing error returns, STUN race condition, and a number of other issues.


Release Notes: The large enhancements in this release are the final completion of the much delayed encryption system for TCP sessions and the enhancement of the callback system to enable multiple callback threads to be running simultaneously, allowing more complex systems to be built if desired. Minor improvements are encryption certificate inspection, the ability to encrypt a lobby, and the addition of connection callbacks to the lobby.


Release Notes: The major enhancement in this release is synchronized variables, which allow you to change a variable on one client and have all clients automatically reflect the change without the need for messaging. Other updates are description binary blobs, performance improvements all over, bugfixes in the lobby and Win32 port, hardening of server side code to prevent clients crashing servers with overruns, improved handling of large UDP packets, and the addition of CD-Key functionality.


Release Notes: SSL encryption was completed, so Grapple will now generate its own keys. TURN was added as a nattrav option. Automatic UDP packet splitting was added for huge UDP packets. A number of deadlocks and leaks were fixed.


Release Notes: This release adds further updates for Win32 compatibility and bugfixes for 64-bit system. Further work has been done on the encrypted network layer, and it is now possible to create encrypted connections, as long as you provide valid keys.