Projects / Goben / Releases

All releases of Goben

  •  19 Apr 2003 02:29
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    Release Notes: SGF and GTP have been integrated; you can now play on from any position saved in SGF format. Various annoying bugs have been found and fixed.

    •  16 Apr 2003 14:28
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      Release Notes: AI vs AI games now run automatically. The GUI no longer freezes while an AI is 'thinking', though there isn't much you can do with it. Various SGF navigation bugs have been found and fixed.

      •  11 Apr 2003 01:37
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        Release Notes: A particularly egregious bug in the SGF implementation have been found and fixed; Goben should now both compile and run again on machines other than the author's. Braindead handling of SGF colour values has been replaced with a more sane implementation.

        •  07 Apr 2003 05:44
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          Release Notes: SGF support is substantially improved in this version. Variations are now navigable to arbitrary complexity; node and move annotations are also now supported, as are almost all SGF game info properties.

          •  01 Apr 2003 19:15
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            Release Notes: SGF support has been improved. Comments and setup properties are now supported.

            •  31 Mar 2003 01:22
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              Release Notes: Basic SGF (Smart Game Format) support has been added. Game records can now be saved in SGF format; a limited subset of SGF files can be loaded and played back.

              •  25 Mar 2003 18:31
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                Release Notes: This release adds support for fixed handicaps on all boardsizes from 7x7 to 19x19, and IGS-style coordinate marking.

                •  21 Mar 2003 18:19
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                  Release Notes: A few bugs have been found and fixed, the computer/computer game behavior has been improved, and the GTP code has been rewritten to support both GTP1 and GTP2.

                  •  18 Mar 2003 09:57
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                    Release Notes: This release features a GTP implementation.

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