Projects / GLE

GLE

GLE is a library package of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. Generically, the extruded surface is specified with a 2D polyline that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. The GLE library generates 3D triangle coordinates, lighting normal vectors and texture coordinates as output. GLE uses the GL or OpenGL API's to perform the actual rendering.

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  •  11 Dec 2001 05:44

Release Notes: Libtool has been updated; and a configure bug has been fixed, where libglut was not detected because libXi and libXext were not specified on the link line.

  •  21 Nov 2001 05:54

Release Notes: C++ wrapper fixes, libXmu bugfixes, python binding fixes, Microsoft Visual C makefiles, and additional documentation was added.

  •  30 Jan 2001 06:12

    Release Notes: Initial announcement.

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