Projects / glChess / Releases

All releases of glChess

  •  11 Feb 2007 07:48
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    Release Notes: Errors when saving files (e.g. no write permissions) are now handled. A bug in testing for check was fixed. Pop-up windows were removed and replaced with tooltip style banners. A banner appears when the game ends. Moves can be reported in a number of formats (human readable, LAN, SAN). Load game properties were re-enabled.

    •  01 Jan 2007 06:49
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      Release Notes: A castling logic error was fixed. The window manager is now told to mark the window when a human player is able to move. The main window title was changed to "Chess - game name". Difficulty levels for AIs were added. A 2D rendering bug was fixed. The program now works on X servers without OpenGL support. GConf is used for configuration when available. Game and UI preferences are remembered. A dialog about 3D mode is brought up if libraries are not installed. The translations were updated.

      •  16 Dec 2006 03:01
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        Release Notes: This release adds many fixes to make UCI support work, support for the Fruit chess engine, an update of the icon to the Tango version, and support for loading games saved in Knights (KDE).

        •  23 Nov 2006 11:39
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          Release Notes: The program now to save games on exit and stops loaded games from being appended to the autosave. It also registers with GNOME if the GNOME libraries are installed. Lithuanian and Punjabi translations were added and the other translations were updated. A bug with generating OpenGL rendering errors was fixed. A more reliable method for running chess engines that ensures that they die if glChess dies was implemented.

          •  07 Nov 2006 13:16
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            Release Notes: This release fixes exception selection outside the board in 3D, adds Diablo, HoiChess, and BBChess to the list of autodetected engines, and fixes PNG support on 64-bit systems. A full-screen mode was added. An issue with the 'close' button in the About dialog not working on GTK+ 2.10 and later was fixed.

            •  23 Oct 2006 17:48
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              Release Notes: An error in castling logic has been fixed. The game defaults to human vs AI. The 3D models have been lightened. Unnecessary polling has been removed to reduce CPU usage. The AI detection list is now a configuration file.

              •  19 Oct 2006 00:07
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                Release Notes: This release adds support for UCI chess engines. There are updated translations. Missing stock icons have been handled.

                •  04 Oct 2006 15:18
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                  Release Notes: OpenGL and Python Imaging Library are now optional. 2D animation was made smoother. The "application/x-chess-pgn" MIME type is registered. Style and UI tweaks were made.

                  •  01 Oct 2006 19:32
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                    Release Notes: This release fixes a bug with upgrading from previous versions.

                    •  01 Oct 2006 11:29
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                      Release Notes: The game can be rendered in 2D or 3D mode. A game saving bug was fixed. An accidental DBUS dependancy was removed. A castling validation bug was fixed.

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