GLC_Player is a powerful and easy to use 3D viewer that can load the COLLADA, 3DXML, 3DS, OBJ, STL, and OFF file formats.
| Tags | multimedia Graphics Viewers 3D Rendering |
|---|---|
| Licenses | GPL |
| Operating Systems | Windows Windows Windows POSIX Linux |
| Implementation | C++ |
| Translations | French English |
Recent releases


Release Notes: This release adds better 3DXML and Collada file format support and reduces OBJ loading time. It adds a new fly mode and the ability to save all supported formats in 3DXML V4.


Release Notes: This release supports two new formats: Sony Collada (.dae) V1.4, and Dassault Systèmes 3DXML (.3dxml) ASCII V3 and V4. It displays an axis to show view orientation and navigation enhancement.


Release Notes: Use of VBO or a vertex array instead of a display list. This change makes it possible to load twice as many models with better performance display. Having capture and multi-capture with easy control of parameters makes GLC_PLayer a great tool for illustration. The ability to export an album in HTML.


Release Notes: This release adds the ability to load 3D models in 3DS, STL, and OFF formats. It has enhanced Mac OS X integration with file association. OBJ files containing non-convex polygons are now correctly displayed.


Release Notes: This release adds the ability to save and load OBJ models in Album. When loading an OBJ file, a mesh is created for each object, and it's possible to hide some objects. A Mac OS X (intel) version has been added.