Release Notes: A new weapon that can destroy volcanos was added. New models were added. Capsules of invulnerability are available. New 3D special effects were added. A sound overload bug was fixed. The level of details can now be modified and configuration is saved. A new board was designed. A bug with tanks was fixed so that they really attack. Many other bugs were fixed. Many gameplay enhancements were made.
Release Notes: This version is a complete rewrite. A Windows version is now available. A vertex program and register combiner for GeForce cards has been implemented. Shadows on the floor are now drawn if the video card has a stencil buffer and is using a 32-bit color depth. Seven power-ups, which look like red diamonds, were added. A new, clearer C++ main structure is now used.
Release Notes: Renaming to Glaxium, autoconfo support, use of SDL (1.1.5+) and joystick if available, fullscreen support, use of SDL_mixer if mikmod is not found, a new 3DStudio script that allows you to import 3DS models into OpenGL programs, a new graphic design, nicer and faster explosions, removal of the ugly maroon special weapon, powerups in some cubes, new sounds, bugfixes, and a code cleanup.