Version 0.3 of Glaxium

Release Notes: Renaming to Glaxium, autoconfo support, use of SDL (1.1.5+) and joystick if available, fullscreen support, use of SDL_mixer if mikmod is not found, a new 3DStudio script that allows you to import 3DS models into OpenGL programs, a new graphic design, nicer and faster explosions, removal of the ugly maroon special weapon, powerups in some cubes, new sounds, bugfixes, and a code cleanup.

Other releases

  •  21 Oct 2002 09:47

Release Notes: A new weapon that can destroy volcanos was added. New models were added. Capsules of invulnerability are available. New 3D special effects were added. A sound overload bug was fixed. The level of details can now be modified and configuration is saved. A new board was designed. A bug with tanks was fixed so that they really attack. Many other bugs were fixed. Many gameplay enhancements were made.

  •  29 Aug 2002 09:10

    Release Notes: configure now checks for a good GL/glext.h before compiling. "make install" now works.

    •  27 Aug 2002 08:07

    Release Notes: The EXT_texture_env_dot3 extension is now used to draw the floor on Radeon cards (and other cards that support this). The bug that filled the screen with INVALID_OPERAND on Radeons under Windows was fixed, along with another display problem. A real font is now used instead of glBitMap. A benchmark was added, along with menu options, new keys ([L CTRL] and [SPACE]), and a smarter auto-fire. A link problem on some non-Nvidia Linux configurations was fixed, and ./configure now really works.

    •  19 Aug 2002 09:07

    Release Notes: This version is a complete rewrite. A Windows version is now available. A vertex program and register combiner for GeForce cards has been implemented. Shadows on the floor are now drawn if the video card has a stencil buffer and is using a 32-bit color depth. Seven power-ups, which look like red diamonds, were added. A new, clearer C++ main structure is now used.

    •  17 Apr 2001 14:23

    Release Notes: The presentation message now appears with i81x 3D hardware. Enemies can now be damaged by the "airstrikes". Glaxium is now fully packagable: ./configure now accepts --prefix, --bindir and --mandir. A man page, glaxium.6, has been added.

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