Projects / glAppGrapher

glAppGrapher

The glAppGrapher is an interactive OpenGL-based debugging "watch window" that communicates with your program via Berkeley sockets. Its purpose is to simplify mondain tasks of debugging a physics engine or other 3D application. The program may work over the Internet or your LAN, and is supported in both Windows and Linux environments.

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Recent releases

  •  12 Nov 2002 04:57

    Release Notes: A new mutex, an ability to enqueue messages and execute them all at once, an ability to ignore messages, and an ability to wait for the glAppGrapher to execute commands.

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