The ghostream project is centered around defining a new era of software development. The aim is to enable developers to rapidly produce high throughput, low latency systems capable of processing billions of events a day. ghostream inverts the typical relationship developers have with data. Without access to all the data at once, developers have to consider which parts of the data they absolutely need to arrive at a particular goal. Because of the need to keep the system moving, hanging on to data is an anti-pattern, forcing developers to consider how to take advantage of the data as quickly as possible. This results in components and systems that are scalable, fault tolerant, and uniquely suited for distributed environments.
|Tags||stream processing C++|