GEGL is a graph-based image processing framework offering non-destructive image processing and compositing on large images. It is suitable for projects ranging from small one-off projects to interactive applications.
| Tags | multimedia Graphics |
|---|---|
| Licenses | LGPL |
| Implementation | C |
Recent releases


Release Notes: This release replaces 0.0.8, which contained a small build problem.


Release Notes: This release adds API documentation, some performance improvements, an iterative rendering API, and an API to query how nodes are connected in a graph.


Release Notes: Basic hit detection code was implemented. Improvements were made to the build system for Win32 and FreeBSD. The code structure was improved to make writing language bindings easier. Handling of relative and absolute paths in XML serialization and parsing was added.


Release Notes: A defined public API, various primitive image processing operations, and handling of images larger than the available RAM.