Release Notes: The main change is that the forum is open again, and that you are once again able to submit fleets. Since 1.62 there are only a couple of very minor code changes (the dependency on SDL_gfx has been removed, and the game no longer draws a circle with a radius of 1 when displaying the range of a ship without a weapon).
Release Notes: A large amount of game rebalancing has been carried out. It also runs quite a bit faster, and there are numerous minor feature enhancements and bugfixes.
Release Notes: The world arena is now much bigger and ships now have momentum. There have also been a large number of minor feature enhancements and bugfixes.
Release Notes: Various gameplay changes were made. A much larger battle arena was implemented, ships now have momentum, capital ships can move, and it is harder for bombers to outrun fighters. A large number of improvements were made to aid tournaments. Various minor feature enhancements were made and a few minor problems and bugs were fixed. AI error messages are now dealt with more effectively.
Release Notes: This release features a variety of bugfixes and minor improvements.
Release Notes: A variety of minor bugs were fixed, including a bug that prevented successful compiling with GCC. There are also a few minor changes and feature enhancements, including the ability to run a large number of battles in batch mode, which allows the running of an official league table for user submitted fleets.
Release Notes: The Windows installer has been fixed, the ZipArchive dependency has been removed for those compiling from source, and a few very minor bugs have been fixed.
Release Notes: This release adds a large number of improvements and a few bugfixes. Note that the settings file has changed, so Linux users need to delete ~/.galaxyhack before installing. Unfortunately, a precompiled Linux binary for 1.0 will not be available until a user submits one.
Release Notes: A couple of fairly major bugs have been fixed. A number of very small improvements were also made.