Projects / Frozen Bubble / Releases

All releases of Frozen Bubble

  •  10 Dec 2008 08:42
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    Release Notes: More options can be set in LAN/NET games. An abort during a multiplayer game with a player in lowest graphics mode was fixed. Internet servers are listed much faster now by using parallel discovery. The ability to record and replay games was added. The ability to save frames from records was added to create high quality videos of games. Geolocalized nicks are used in the server lounge.

    •  23 Nov 2006 23:42
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      Release Notes: This release should fix all the bugs encountered in 2.0.0 (all reported aborts should be fixed). A few interesting small features have been added.

      •  28 Oct 2006 07:00
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        Release Notes: A new 1-player multiplayer training game mode was added. Network (Internet) games with up to 5 players are now supported, with the ability to transparently handle players behind NAT. LAN game is similar to network game, except that no connection is made to the Internet. The graphics were revamped and include 3D-based smooth penguin eye candy. The intro and 1p music were redone as fully digital productions. Joystick support was added. Recording and playback of games with non-predefined levels was implemented along with real-time graphical effects in the menu screen and anti-aliased and localized messages.

        •  17 Feb 2003 01:36
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          Release Notes: A level editor has been added, the single player game now comes with 100 levels (instead of 50), all the graphics have been re-designed, and the two player game features the chain reaction mechanism as an option.

          •  23 May 2002 13:19
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            Release Notes: New features include the ability to disable sound or music independently, playlist support, on-the-fly fullscreen toggling, and special bubbles for color-blind people (-cb option). Bugfixes were made for music toggling and for the absence of the highscore screen when all levels have been finished.

            •  08 Feb 2002 18:34
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              Release Notes: Fixes for all important building/running problems which appeared with the first release, a more flexible makefile system, better run-time error message when data are incorrectly installed, etc.

              •  06 Feb 2002 19:25
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                Release Notes: The game is already very close to being stable/mature.

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