Release Notes: This release contains many bugfixes and some new features. It was ported to Solaris and FreeBSD, a new unit testing framework was started, and the Python runtime was fixed.
Release Notes: This first release under the name "Fresco" incorporates all changes made in the last year and a half. Work has also been made on the development infrastructure.
Release Notes: This release includes support for a number of different consoles, a GGIKit for animation and client side rendering, a UnidrawKit for graphical editors, and lots more.
Release Notes: Completion of the migration to omniORB3/POA, an abstracted console, new reference counting, new clients, a much smaller server, more stability, and fixes for some memory leaks.
Release Notes: Significant speed and stability improvements were made. New features include 3D transformations and Freetype support.
Release Notes: New features include many bugfixes, optimizations, and extensions to the existing kits. A new motif-lookalike widget kit, including bare-bones terminal emulator was added, along with the preliminary perl and python clients. Autoconf support has been improved.
Release Notes: This release features a faster and cleaner drawing kit, a new focus management system, working keyboard events, and a number of minor bug fixes.
Release Notes: Bugfixes for drawing, layout, and rasters, speedups in event handling and drawing, and new features including builtin unifont, unicode support, new widgets, new demos, new coprocess primitives, and a new figure kit.
Release Notes: Speed enhancements, desktop kit, text kit (renders unifont), controllers, focus management, profiling class, module system cleanup.
Release Notes: Complete rewrite, integration of lots of fresco code, drawing model and constraint-based layout working, a few basic widgets working, image kit working, linear transformations working, enhanced logging and debugging facilities, enhanced concurrency strategies, smaller and fewer corba interfaces, clear MVC separation, abstract drawing kit (no longer explicitly relies on openGL)