Release Notes: This release is again focused on the "core" and doesn't bring any new content, but improvements in user interface and configurability are significant. The most important new feature is possibly the user's configuration file. For the player's comfort, campaign selection can be done in a menu as well as through a command-line option. The order of the vikings can be changed as well as placement of the status panel. Double-clicking on an item in the inventory uses it.
Release Notes: This release contains man user-visible changes, and brings a new set of three levels in hopefully better graphic style. You will meet several new kinds of objects there (ladder, bomb, two species of troll). You may also find out what Thor, the vikings' god of thunder, thinks of Christmas. A subset of the controls from "Lost Vikings 2" is supported now (together with well known controls from "Lost Vikings 1"). Proper visualization of drag-and-drop has been added.
Release Notes: Because Tiled 0.7 has been released and it uses a slightly different map format, support for this new format has been implemented. As a new feature, this version brings a teleport, which can move even some monsters.
Release Notes: Moving items between directories is now possible both in the traditional way (keyboard; a bit complicated and hard to learn) and using the mouse (simply drag-and-drop). The format of levels has been slightly modified. Some new graphics have been added.
Release Notes: Support for tiled maps and two new levels.
Release Notes: Collision detection has a new, better-working algorithm. Viking Baleog can't use his sword now (because of cleaning up the code realizing it). Some little optimizations have been done and bugs fixed.