Projects / FreeLords / Releases

All releases of FreeLords

  •  02 Mar 2006 00:46
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    Release Notes: This release implements autosave. There are in-game resolution and configuration changes. Two scenarios have been added. Basic music support and 1 track have been added. Windows support has been improved. Regenerating units have been added. Cities can send produced units somewhere else. The army sets have been updated and balanced.

    •  13 Jan 2006 03:28
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      Release Notes: Some critical Windows fixes and compilation improvements. Autosaving has been implemented. Configuration has been improved. There are two new scenarios. This release adds some initial music support and has some smaller changes.

      •  09 Nov 2005 22:06
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        Release Notes: The fight system has been rewritten. This release has basic network support (though it is currently useless), major code cleanup, documentation/translation updates, a Windows version, and many minor fixes and enhancements.

        •  13 Apr 2005 13:32
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          Release Notes: This version was ported to paragui 1.1.8. The city production mechanism was changed. Multiple stack fight was added. More events and reactions were added, and event conditions were introduced. A new and improved tutorial was written. Recruiting of different heroes was added. An editor (which is uncomfortable, but usable) was added. Names for ruins and temples were implemented. Documentation and translation updates were made. Lots of bugfixes were made.

          •  02 Nov 2004 21:39
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            Release Notes: Large user interface enhancements (keyboard usage, more buttons, and deselecting stacks is possible). Several grave bugs have been fixed. Items and medals of honour have been implemented. The AI has been improved, and there are several smaller changes.

            •  05 Sep 2004 14:48
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              Release Notes: Tooltips, keyboard usage, new buttons, and a border for scrolling were added. Items, medals of honor, and map generation were implemented. The tutorial was updated. The AI was improved.

              •  15 Jul 2004 18:42
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                Release Notes: This release adds a basic tutorial, introduces events, documents header files in doxygen style, implements i18n, adds German and Italian translations, and fixes many bugs.

                •  09 May 2004 08:11
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                  Release Notes: doxygen-style comments and internationalization were implemented. An incomplete German translation was added, and the automake/autoconf build system was greatly improved.

                  •  19 Feb 2004 04:52
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                    Release Notes: Experience points were implemented. The code for passing turns around has been rewritten. Different city levels have different pictures. Handling of zipped savegame files has been improved. Documentation of the code has been added. A lot of bugs have been fixed.

                    •  07 Feb 2004 08:03
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                      Release Notes: This release fixes compiler warnings, updates the documentation, adds caching of city images, adds level masks for experienced units, and rewrites the next turn code.

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