Projects / FreeCol / Releases

All releases of FreeCol

  •  05 Apr 2008 20:27
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    Release Notes: This release fixes several bugs and adds some new features as well. Some of the major new features are new maps and tutorial messages.

    •  20 Sep 2007 07:47
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      Release Notes: This release fixes several bugs and adds some new features as well. Some of the major new features are that game can now switch between full-screen and windowed mode, the application window can be resized, and zooming on the mapboard has been implemented.

      •  21 Aug 2007 09:14
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        Release Notes: This release fixes a bug that caused native units to be frozen on the map board and adds a few new features.

        •  10 Dec 2006 15:03
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          Release Notes: The map size can now be chosen when starting a new game. It is now possible to give units goto orders when it is not your turn (multiplayer). The non-admin players are now able to view the current options (multiplayer). Chatting is now working properly. The time and memory required for loading and saving a game have been reduced. Transmissions of large network messages are more efficient. Savegame sizes have been reduced. Autosaving has been added as an optional feature. A new menubar border has been added. Many other bugs were fixed.

          •  06 Nov 2006 14:34
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            Release Notes:

            •  26 Jun 2005 22:29
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              Release Notes: Compatability with J2SE 5.0. An AI for Indian players. Visiting of Indian villages (colonist, missionary, and scout). Trading with indians. Graphical updates and the Colonizopedia framework. Many bugfixes.

              •  30 Sep 2004 20:43
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                Release Notes: This is the first release in which it is possible to play and win a multiplayer game. Several new features have been added such as colonies, founding fathers, immigration, combat, trade, terrain improvements, save/load, sound, and many GUI improvements. The code has been redesigned and restructured in order to make the ongoing development easier.

                •  26 Mar 2003 12:59
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                  Release Notes: This release is the first release that is completely written in Java. It adds a first implementation of 'Europe' which will allow you to buy many different units and to give them equipment as you like. There have also been many GUI improvements such as extra controls and faster screen drawing.

                  •  23 Jan 2003 19:36
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                    Release Notes: This first release will let you explore the map with a galleon, a caravel (or merchantman if you play with the Dutch), and a free colonist. You will not be able to play a complete game, but the aim is to show where the project is headed and what you can expect from future releases.

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