Projects / FreeCol

FreeCol

FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation. You start with just a few colonists and a strong dependency on your home country. You can fight a War of Independence after building colonies, trading goods, fighting off rival European powers, and encouraging the rising rebel sentiment.

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Recent releases

  •  05 Apr 2008 20:27

    Release Notes: This release fixes several bugs and adds some new features as well. Some of the major new features are new maps and tutorial messages.

    •  20 Sep 2007 07:47

      Release Notes: This release fixes several bugs and adds some new features as well. Some of the major new features are that game can now switch between full-screen and windowed mode, the application window can be resized, and zooming on the mapboard has been implemented.

      •  21 Aug 2007 09:14

        Release Notes: This release fixes a bug that caused native units to be frozen on the map board and adds a few new features.

        •  10 Dec 2006 15:03

          Release Notes: The map size can now be chosen when starting a new game. It is now possible to give units goto orders when it is not your turn (multiplayer). The non-admin players are now able to view the current options (multiplayer). Chatting is now working properly. The time and memory required for loading and saving a game have been reduced. Transmissions of large network messages are more efficient. Savegame sizes have been reduced. Autosaving has been added as an optional feature. A new menubar border has been added. Many other bugs were fixed.

          •  06 Nov 2006 14:34

            No changes have been submitted for this release.

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