Projects / Freeciv / Releases

RSS All releases of Freeciv

  •  22 Oct 2011 10:16

Release Notes: Numerous enhancements and bugfixes.

  •  04 Aug 2008 04:01

Release Notes: Fixes for bootstrap and compilation issues, rulesets, several bugs concerning player handling and game loading, and for a number of corner case crashes. A fix for a memory leak in the readline code. A bug that prevented adding items to the top of global worklists has been fixed. Citybar view options have been fixed. There are updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish, Spanish, and German translations.

  •  26 Apr 2008 03:50

Release Notes: This release fixes a handful of crashes and another handful of bugs. The server authentication backend was improved, most importantly fixing a situation where bad user input could crash the server.

  •  05 Apr 2008 05:21

Release Notes: A server crash was fixed. Buttons were added for saving server settings in the GTK+ 2 client. Many updates were made to translations.

  •  28 Nov 2007 10:59

Release Notes: Many bugs and minor issues were fixed; notably, some goto and patrol bugs and crashes have been resolved. Bugs were also fixed in border and vision behavior, in the city dialog, and in GGZ support code. The Eiffel Tower wonder effect changed slightly. The SDL client has some improvements. Text and translations were updated overall.

Release Notes: The default tileset is now Amplio, and the game graphics have been improved and updated across the board. The core game has much improved support for modmakers, and Lua scripting has been added. Freeiciv 2.1 now includes support for GGZ Gaming Zone. Other changes include: Battle groups, new border rules, improved AI, and the addition of a Novice AI.

No changes have been submitted for this release.

  •  29 Mar 2006 01:10

Release Notes: The pubserver authentication system was simplified, and other pubserver-related changes were made. Problems with some strings in some languages on Windows were fixed. A potential desynchronization bug when establishing connections was fixed. A potential crash when reading packets was fixed. Some bugs allowing illegal rehoming of units were fixed. Loading of savegames created by Freeciv 2.1 is now allowed. The client is now allowed to goto into unknown tiles. A set of crashes likely to happen with the XAW client on 64-bit systems were fixed. A bug that allowed unlimited incoming airlifts was fixed.

  •  14 Nov 2005 23:11

Release Notes: Some translations were updated, fixes were made to certain nations and flags, and a bug that caused the client to crash when using the scroll wheel was fixed.

  •  26 Apr 2005 14:21

Release Notes: This version includes several bugfixes from Freeciv 2.0.0, including one major fix to the easy and novice AI difficulty levels.

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