Version 0.3.3 of fracplanet

Release Notes: Updates were made for Debian Etch and Ubuntu Edgy. No new program functionality was added.

Other releases

  •  06 Oct 2009 10:29

Release Notes: This application was ported to Qt4, with a significiant code rework. Apart from the shinier Qt4 "look", and automatic use of multisampled rendering when supported by OpenGL, there are no new features.

  •  21 Apr 2007 14:11

Release Notes: Updates were made for Debian Etch and Ubuntu Edgy. No new program functionality was added.

  •  16 Jul 2006 13:04

Release Notes: The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading. A DEM (Digital Elevation Model, or height field) and normal map are also written. For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray). The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.

  •  09 Apr 2006 13:01

Release Notes: Now also builds .debs for Debian Sarge and Ubuntu Breezy (available from sourceforge). There is little reason for users with a working 0.3.0 to upgrade: one minor GUI improvement, and the random number generator switches to use the boost mt19937 implementation. For those building the code themselves, please note that the boost C++ library is now required ("libboost-dev" package on Debian).

  •  20 Mar 2006 17:08

Release Notes: This version adds the ability to export meshes to Blender, the option of generating a layer of clouds, control over the viewer window's background colour, and some built-in documentation.

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