Projects / fracplanet / Releases

All releases of fracplanet

  •  06 Oct 2009 07:47
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    Release Notes: This application was ported to Qt4, with a significiant code rework. Apart from the shinier Qt4 "look", and automatic use of multisampled rendering when supported by OpenGL, there are no new features.

    •  21 Apr 2007 21:11
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      Release Notes: Updates were made for Debian Etch and Ubuntu Edgy. No new program functionality was added.

      •  16 Jul 2006 20:04
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        Release Notes: The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading. A DEM (Digital Elevation Model, or height field) and normal map are also written. For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray). The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.

        •  09 Apr 2006 20:01
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          Release Notes: Now also builds .debs for Debian Sarge and Ubuntu Breezy (available from sourceforge). There is little reason for users with a working 0.3.0 to upgrade: one minor GUI improvement, and the random number generator switches to use the boost mt19937 implementation. For those building the code themselves, please note that the boost C++ library is now required ("libboost-dev" package on Debian).

          •  21 Mar 2006 01:08
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            Release Notes: This version adds the ability to export meshes to Blender, the option of generating a layer of clouds, control over the viewer window's background colour, and some built-in documentation.

            •  04 Apr 2005 08:18
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              Release Notes: Multiscale Perlin noise is now provided as a terrain generation option. River generation was improved, particularly with regard to memory consumption and feedback to the user when the formation of large lakes stalls progress.

              •  25 Jul 2004 13:45
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                Release Notes: The GUI was overhauled by separating the control and display frames, splitting the controls into tabs, and using the Qt dialog to save. Support was added for emissive oceans/lakes/rivers and a simple flight-simulator mode allowing you to explore your creation close up.

                •  23 Oct 2003 00:15
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                  Release Notes: This release adds an OpenGL display list rendering option, frame-rate display, and user documentation. It also fixes Red Hat 9 build problems.

                  •  03 Jan 2003 17:30
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                    Release Notes: Colors (of the oceans, rivers, shoreline, snow, and high and low terrain) can now be adjusted from the GUI controls. Some minor bugfixes have been added.

                    •  02 Jan 2003 02:41
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                      Release Notes:

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