Projects / fracplanet / Releases

RSS All releases of fracplanet

  •  06 Oct 2009 10:29

Release Notes: This application was ported to Qt4, with a significiant code rework. Apart from the shinier Qt4 "look", and automatic use of multisampled rendering when supported by OpenGL, there are no new features.

  •  21 Apr 2007 14:11

Release Notes: Updates were made for Debian Etch and Ubuntu Edgy. No new program functionality was added.

  •  16 Jul 2006 13:04

Release Notes: The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading. A DEM (Digital Elevation Model, or height field) and normal map are also written. For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray). The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.

  •  09 Apr 2006 13:01

Release Notes: Now also builds .debs for Debian Sarge and Ubuntu Breezy (available from sourceforge). There is little reason for users with a working 0.3.0 to upgrade: one minor GUI improvement, and the random number generator switches to use the boost mt19937 implementation. For those building the code themselves, please note that the boost C++ library is now required ("libboost-dev" package on Debian).

  •  20 Mar 2006 17:08

Release Notes: This version adds the ability to export meshes to Blender, the option of generating a layer of clouds, control over the viewer window's background colour, and some built-in documentation.

  •  04 Apr 2005 01:18

Release Notes: Multiscale Perlin noise is now provided as a terrain generation option. River generation was improved, particularly with regard to memory consumption and feedback to the user when the formation of large lakes stalls progress.

  •  25 Jul 2004 06:45

Release Notes: The GUI was overhauled by separating the control and display frames, splitting the controls into tabs, and using the Qt dialog to save. Support was added for emissive oceans/lakes/rivers and a simple flight-simulator mode allowing you to explore your creation close up.

  •  22 Oct 2003 17:15

Release Notes: This release adds an OpenGL display list rendering option, frame-rate display, and user documentation. It also fixes Red Hat 9 build problems.

  •  03 Jan 2003 09:30

Release Notes: Colors (of the oceans, rivers, shoreline, snow, and high and low terrain) can now be adjusted from the GUI controls. Some minor bugfixes have been added.

No changes have been submitted for this release.

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