Projects / Fluxbox

Fluxbox

Fluxbox is a lightweight and highly configurable window manager with pwm-like tabs.

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Recent releases

  •  22 Feb 2013 15:52

    Release Notes: This release adds 'LHalf' / 'RHalf' titlebar buttons. It adds a 'ClientPatternTest' command for testing clientpatterns via fluxbox-remote. It adds 'he_IL' translations. The 'If', 'Or', and 'And' actions have been re-enabled again. All timer-based problems are fixed. Integer overflows for some gradient textures are fixed. A compile issue on Mac OS is fixed. There are texture rendering improvements. This release can move windows without the lagging-behind-effect on slower machines. Build system issues have been fixed.

    •  31 Dec 2012 11:20

      Release Notes: Minor bugfixes and features: percentage values for resize methods, an 'OnTab' modifier, simpler FbTk::TextureRenderer code, and use of a monotonic clock for leap seconds immunity.

      •  30 Oct 2011 10:05

        Release Notes: This is mostly a bugfix release. Various crashes and some other minor issues have been fixed. Support has been added for ARGB32 visuals, and there are updated translations.

        •  27 Feb 2011 20:02

          Release Notes: This release has a fix for not hiding submenus if menuDelay is set. It fixes a crash when moving transient windows (Dialogs) between Workspaces, It fixes a crash when SystemTray was rotated 90/270 degrees. It fixes a potential crash when getting an UnmapEvent before a FocusEvent. It fixes a potential crash on accessing a null pointer.

          •  19 Feb 2011 19:49

            Release Notes: Support was added for bidirectional text. New actions were added. The documentation was updated. Lots more was done.

            Recent comments

            17 May 2005 18:17 JohnnyM

            Flux!
            Recently switched over to this WM and have found it to be quite nice. I can definately say that I've been impressed with it so far. Keep up the great work!

            13 Jul 2004 08:13 exPFCLucas

            Simply the best
            I've been using fluxbox for 3.5 of the 4 years that I've been free of Windows. I am continually searching for the best window manager, and I am continually returning to flux. Thanks for an excellent piece of software, and keep up the good work.

            23 Apr 2004 21:01 wagnerstefan

            Problems with resizing
            I enjoy fluxbox too for its fast startup, easy menuconfiguration, and the missing of unused features.


            But I sometimes have problems when resizing a window from the lower right corner
            The window moves and resizes in an uncontrollable way, getting taller and taller - mainly when nearly maximized in the beginning, and most often it is mozilla which is behaving like that.

            10 Mar 2004 15:45 bcrowell

            Re: nice, but flaky
            D'oh! I'm a moron. Everybody please ignore the negative part of the above post, and just read the positive part. Of the two really horrible bugs that were driving me crazy, I eventually realized that one was a hardware problem with my mouse (sticky right button), and one was a problem with my terminal emulator (aterm), not with fluxbox.


            Fluxbox rocks. I'm back to using it, and am not exeperiencing any problems.

            01 Mar 2004 14:15 bcrowell

            nice, but flaky
            I used Fluxbox for about 6 months, and liked it in many ways. The tabbed windows were a great way to organize things, and I liked the way it conserved screen space. Coming from KDE, it was nice to have a window manager that wasn't in my face all the time.


            BUT...


            I've switched to fvwm2 now, because there were just too many bugs in Fluxbox 0.1.14. I tried posting on the Fluxbox forum, and also used the bug reporting page, but never got any response. It seems a little strange to me that the version number is 0.1.x, and yet it's listed here on Freshmeat as production/stable. My experience has been that the 0.1.x is accurate, and it's not at all production quality. Maybe in a couple of years I'll try it again, and see if it's more solid. I do miss the features I'd grown to know and love, but I just can't spend all my time working around bugs.

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