Projects / FlightGear / Releases

All releases of FlightGear

  •  03 Mar 2012 21:55
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    Release Notes: This release improves interaction with airfield layouts for "manual" and AI traffic, uses more realistic cloud rendering, gives the launcher a nicer look and more features, makes CMake the official build system, gives a nicer visual appearance to ground features, and adds a lot of bugfixes and general improvements.

    •  25 Aug 2011 23:46
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      Release Notes: An extensive overhaul of many components was done.

      •  12 Oct 2010 22:31
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        Release Notes: This version reflects the maturation of the OpenSceneGraph port that started with the previous 1.9.0 release. In addition to many internal code improvements, this version marks the introduction of many improvements in the graphics and sound system, as well as improved usability of key features and improved behavior of exsisting features. Highlights of this version include: dramatic 3D clouds, dramatic lighting conditions, improved support for custom scenery, and many many new and detailed aircraft models.

        •  19 Dec 2007 16:38
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          Release Notes: Major realism improvements were made in the helicopter Flight Model. Gliding with winch launching and aerotowing (YASim) was improved. Support for water planes was added. Multiplayer chat (text and voice) was added. The tutorial system was improved. Viewpoints were improved, including a fly-by view and a dynamic cockpit view. Interactive/scripted control of AI aircraft was added. TACAN was added for easier air-to-air refueling. KC135 can be AI or flown by a player on the Multi-Play servers. Many new and improved aircraft are available.

          •  07 Aug 2007 12:54
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            Release Notes: A gigantic number of new aircraft, new features, enhancements to existing models, and bugfixes were added.

            •  21 Nov 2005 09:29
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              Release Notes: New plane models, 3D clouds, volumetric shadows, seasonal terrain textures, air carrier operations, more weather effects, redout/blackout on high G loads, heat haze, and more AI capabilities were added. A major rework of the multiplayer code was done, with a WWW-based multiplayer server status page (based on the Google Map). The GUI was also reworked, and is more friendly to new users now; the ATC dialogs no longer impede flying. A lot of bugs were fixed.

              •  06 May 2005 07:50
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                Release Notes: This release fixes support for 16-bit color depth. The specifications for a wide range of aircraft were updated. Three new aircraft were added: the Cessna Citation-II (wip), Beech 1900D, and DHC-2 Beaver (on floats). There are fixes for OS- specific code on FreeBSD, OS X, and MSVC, fixes for compilation issues with GCC 2.96 and GCC 4.0, and many other minor updates and bugfixes. There were some improvements with realism. Limited X-Plane datafile compatibility was added.

                •  01 Nov 2004 11:34
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                  Release Notes: This version switches to OpenAL for sound. There were updates to large numbers of aircraft. There is initial support for submodels, new air traffic subsystem, and joystick configuration updates. The scenery data was updated and extended, including the addition of radio towers. There is also a massive list of bugfixes, code cleanups, and speed- ups.

                  •  25 Apr 2004 04:05
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                    Release Notes: Major updates were made to the code and documentation, giving many new features and bugfixes.

                    •  26 Jul 2003 20:40
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                      Release Notes: Aircraft were added. Sky enhancements were made. Weather and Terrain mapping were fixed. Aircraft control fixes and additions were made. OS X and FreeBSD fixes were made. Italian and Polish language support was added. Database updates were made. Initial multiplayer support was added. RCJoy USB support was added. Low-level code was migrated to libraries. Other miscellaneous bugfixes and enhancements were made.

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