Projects / Fische / Releases

All releases of Fische

  •  30 Mar 2010 13:28
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    Release Notes: This release features full integration of the predictive beat detection algorithm and many minor enhancements to the animation vector fields.

    •  14 Jan 2010 21:29
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      Release Notes: This release finally includes a useful man page and adds support for a configuration file, which is automatically updated with the last "known good" configuration.

      •  10 Jan 2010 18:55
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        Release Notes: Fische was extended to include PulseAudio support. This should make it accessible to a wider audience.

        •  27 Nov 2009 17:19
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          Release Notes: A new beat detection algorithm has been implemented that delivers more precise results. Predictive beat detection can be used. This feature is to be considered experimental and is therefore not the default. Fische now builds on kfreebsd-based systems with ALSA emulation.

          •  17 Oct 2009 10:32
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            Release Notes: This release includes an option flag to make the program exit when a mouse button is clicked. This comes in very handy when fische is used on a touchscreen. The README now includes more troubleshooting information, as well as some FAQs.

            •  30 Aug 2009 21:29
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              Release Notes: Mainly build problems and small annoyances have been fixed.

              •  29 Aug 2009 22:06
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                Release Notes: This release includes a fix for a common segfault bug induced by ALSA mis-configuration, as well as some troubleshooting instructions in the README.

                •  24 Aug 2009 11:21
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                  Release Notes: This release fixes an FTBFS on 32-bit architectures and includes a README with basic instructions.

                  •  22 Aug 2009 17:31
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                    Release Notes: Fische has been rewritten from scratch and in C++. With the experience gathered from v1.x and v2.x, fische has finally advanced from beta to stable. Lots of performance optimizations have been implemented. Most notably, fische now supports SMP and makes full use of multi-core CPUs. Furthermore, the blur algorithms have been intensively tested, in order to ensure maximum performance and minimum use of resources. Beat detection and vectorfields have been enhanced. Command-line options have been extended. In turn, runtime controls have been reduced to a bare minimum.

                    •  13 Sep 2007 18:03
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                      Release Notes: Minor build system fixes: DSSE should not be used, and lasound wass missing on some systems.

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