Projects / FakeNES

FakeNES

FakeNES is a portable, Open Source NES emulator that is written mostly in C, and uses the Allegro library for cross-platform capabilities. The officially supported platforms are DOS, Windows 9x/2k/Me/XP, Linux, FreeBSD, QNX, BeOS, and Mac OS X.

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Recent releases

  •  19 Dec 2003 18:48

    Release Notes: 32-bit support has been added, the blitters have been separated into individual files and reworked to operate in any color depth, the GUI input configuration bug has been fixed, a new interpolated blitter has been added, and the build system on DJGPP/Mingw32 has been improved.

    •  11 Sep 2003 15:27

      Release Notes: NetPlay is incomplete and replays are semi-broken in this release. Mac OS X is officially supported by this release, in addition to Windows 9x/NT/Me/2k/XP, 32-bit DOS, Linux, FreeBSD, QNX, and BeOS. Major changes include a completely overhauled CPU core and GUI, x86-optimized CPU core components, greatly improved MMC5 support, state saving and replays, timing improvements, and 15- and 16-bit video support with 3 new blitters to take advantage of it.

      •  28 Jul 2002 10:49

        Release Notes: This release includes support for loading ROMs from ZIP files, support for 4 new MMCs including VRC6(V) (full ExSound) and MMC5 (partial ExSound), assorted GUI improvements, major build system bugfixes and improvements, major CPU core/main execution loop performance enhancements, PPU rendering and video blitting performance enhancements, dithering for low quality audio output, and a new 2xSCL blitter.

        •  15 Jun 2002 10:23

          Release Notes: A serious bug was fixed in the PRG masking that could have broken many ROMs (and probably did). Filter support was added along with a simple scanlines filter, and full support for ROM trainers.

          •  08 May 2002 13:25

            Release Notes: The most important changes include a serious bugfix and clean-up in the ROM loading source code, independant video blitters, various GUI enhancements, PPU background rendering speed improvements, Bandai (iNES mapper 16) support, and tweaks to MMC3/MMC6 IRQs.

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