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All releases of Euchre

  •  25 Mar 2003 07:48
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    Release Notes: A problem with pass markers not being cleaned up was fixed and a window for viewing previous tricks was added.

    •  06 Feb 2003 05:38
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      Release Notes: This release features major UI changes including removal of all in-game popups and integration of that functionality into the main window. It also adds a 'stick the dealer' option and fixes a couple of bugs.

      •  15 Sep 2002 04:35
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        Release Notes: This version fixes bug where if the partner of the person to the left of the dealer went loner, the first trick played would be messed up, fixes a bug where when the auction window was closed or killed, the game would stick, adds a no-partner-loner option, and fixes a bug where when a user hit "new-game" in the middle of a game it would sometimes cause problems.

        •  11 Sep 2002 04:22
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          Release Notes: A couple of compilation fixes for different boxes were made, a hard level AI was added, and the number of aggression levels was decreased. An "End deal as soon as possible" option was added, and the README was updated with information on what the different options do.

          •  30 Jun 2002 03:38
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            Release Notes: Removal of GNOME dependencies, GUI updates (ease of use), and bugfixes.

            •  12 Apr 2002 02:02
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              Release Notes: Logic for loner bids and loaner gameplay, a new ability for the game to auto-play for human players (default off), an optional delay between bids bid cards played by players (default on), rewrites to some of the core game driver, removing the recursive elements in favor of an event driven design, modifying callbacks to play well with the new game driver logic, changing from cout to env var to enable debug output (EUCHRE_DEBUG=1), new card pixmaps shamelessly stolen from kpoker, and saving preferences in $HOME/.euchrerc.

              •  27 Jan 2002 07:21
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                Release Notes:

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