Projects / ErisMUD


ErisMUD is a MUD/MOO server/engine written in Python and supports many features: rooms, NPCs, items, player skills and stats, ANSI colors, a help system, damage/healing, etc. SQLite is used to store the data, so no files are required for building (unlike LPMUDs). Short and easy internal commands take care of the development and maintenance.

Operating Systems

RSS Recent releases

  •  17 Jul 2005 15:07

Release Notes: This release has threading. Basic skills and damage/healing systems have been added. Players now see what the other players in the room do. A few bugs have been fixed.

  •  04 Jul 2005 22:14

Release Notes: A login bug was fixed. Default descriptions when creating items/NPCs/characters were added to avoid errors. A "kickout" command was added (and is like an IRC kick). ANSI settings were removed from the global space.

  •  29 Jun 2005 18:28

Release Notes: Unused commands have been removed. do_look() has been rewritten. A logout bug has been fixed. NPC inventory has been added. ANSI is now optional. Unwanted player names can be filtered. An email request has beena dded to the first login procedure. Item aliases have been added. There are many other fixes, cleanups, and improvements.

  •  25 Jun 2005 14:08

Release Notes: Typos and bugs were fixed in a few commands, such as get, ridplayer, itemdesc, and logout. Player names can now only use letters.

  •  23 Jun 2005 19:57

Release Notes: This release fixes many bugs and adds generic help files, multi-line descriptions, and proper capitalization. Multiplaying is now prevented, and the code has been cleaned.


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