All releases of Erebus


Release Notes: This release fixes a major bug which caused choosing a custom name to mean that the player started with no items. Various improvements have been made to pathfinding and the user interface. The graphical perspective of doors has been improved. Undead enemies have been added for random dungeons. Various other bugs have been fixed.


Release Notes: New gameplay modes, random dungeons, and permadeath were introduced. Players can now select which stats to improve when levelling up. New weapons were added: Holy Water, Acid, and different arrow types. More spells for enemies were added. AI improvements were made. Graphical and UI improvements were made, including a circle for targetted enemy, graphical effects for spells and arrows, and UI changes for non-mobile devices. A new turbo mode makes the game run at 2x speed. Various bugs were fixed. The Linux version now supports "make install", and an installer is now available for Windows.


Release Notes: A 3rd quest was added. The graphics have been improved. Improvements were made to combat rules and leveling. Wandering monsters were added. Various bugfixes and user interface improvements were made. The new version should be compatible with old save game files, but for best results please start with a new game.


Release Notes: Problems on Windows were fixed on some systems where plugin DLLs weren't available (no sound, and a crash when dying). Improvements were made to the performance and user interface. New items Short Sword +1 and Ring of Bravery were added. This version should be compatible with old save game files, but for best results, please start with a new game.


Release Notes: Improvements were made to the graphics. New Rogue-like keyboard controls were added. There is a new gameplay element "Terror".


Release Notes: This is an early (alpha) release, but it's playable, with two quests. Many major changes have been made since version 0.1.
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