Projects / Erebus


Erebus is a 2D real-time role-playing game with three quests and random dungeons. It is a classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure, and other items to find.

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RSS Recent releases

  •  13 Feb 2014 01:23

Release Notes: Each character now has their own special skills. When fighting enemies that require a magical weapon, melee combat now conducted using M instead of FP. A new Sling weapon was added. A new enemy Troll was added to the 3rd quest. Improvements were made to random dungeons. A new GUI button was added to target and cycle between selected enemies. New graphics were added. Various bugfixes, UI improvements, and rule tweaks were made.

  •  17 Dec 2013 03:12

Release Notes: A problem with saving games in some circumstances was fixed. The Android version now supports import/export of saved games. New music was added. SFML 2 is now used in place of Phonon for audio on Windows and Linux. The required Qt library size was reduced by over 10MB (no longer requires WebKit). Lots of other bugfixes and improvements were made.

  •  08 Jun 2013 09:39

Release Notes: A bug where save game files that couldn't be loaded were sometimes created (e.g., 2nd quest). The Android back button now works correctly in all parts of the UI. This release is for Source and Android only (Windows and Symbian still at version 0.7).

  •  28 May 2013 12:53

Release Notes: Erebus is now available on Google Play for Android smartphones and tablets. Minor improvements were made for other platforms.

  •  25 Apr 2013 01:18

Release Notes: This release fixes a major bug which caused choosing a custom name to mean that the player started with no items. Various improvements have been made to pathfinding and the user interface. The graphical perspective of doors has been improved. Undead enemies have been added for random dungeons. Various other bugs have been fixed.


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