Release Notes: A sample class has been added. The "playing a sample several times" bug has been fixed, and there are several internal fixes.


Release Notes: Music was added to the game and the menu, and there are several changes to the sound subsystem. Configuration is now saved into an XML file, and support was added for command line options. Several memory leaks were fixed.


Release Notes: A bug that prevented saving game progresses was fixed. There was also small fixes in autotools configuration, as "make distcheck" works now.


Release Notes: The main change in this release is the use of SDL instead of ClanLib, along with code refactoring, autotools support, major bug fixes, and 10 new levels.


Release Notes: Several bugs were fixed.


Release Notes: New levels were added (11-13), a new monster was added ("Tomato"), and the map format was changed: now a map is a script compiled on-the-fly.