Release Notes: This release adds Lua support to the build scripts so that user intervention is no longer required. Lua support has been moved into a proper loadable module.
Release Notes: Preliminary Lua scripting support has been added.
Release Notes: This release includes further cleanup of code, working towards enabling of scripting support.
Release Notes: Crate Game Engine has been completely rewritten from scratch after realizing that the current direction was not going to scale as intended. This release represents the first working release after the rewrite. No games are currently playable, but it is a working proof-of-concept of the new asynchronous message passing-based engine.
Release Notes: This release includes minor API and documentation updates, as well as a logging system.
Release Notes: The Lua scripting engine is fully working and integrated with World Loader.
Release Notes: This release adds the ability to build a Perl extension, which allows using the Crate Game Engine inside of Perl.
Release Notes: A Python extension is now available for using the CrateGameEngine library from within a Python application.
Release Notes: Readline support was added for the console rendering engine. In-game characters were added. The conversation system was implemented. A help page for the console rendering engine was added. Support for in-game items and using of items was added. Many documentation cleanups were done. Many usability fixes were made to the console rendering engine.
Release Notes: Crate Game Engine is now capable of loading XML game files. This is a major change which now makes it possible for others to start writing games for the engine. This release also includes binaries for Windows and x86 Linux.