Projects / EmptyCrate Game Engine

EmptyCrate Game Engine

EmptyCrate Game Engine allows for the creation of first person 2d adventure games using a Drupal module. Once the game is written it is rendered using a Flash 9 application embedded in the Drupal page, making the adventure game instantly available to virtually anyone with an Internet enabled device. The engine represents the culmination of several years of ideas which finally were able to come together with the right combination of technologies. The realized goal was to make adventure games so accessible and easy to write that it would be possible to create an episodic game that is updated several times a week, similar to a Web comic.

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Recent releases

  •  25 Jan 2009 22:49

    Release Notes: Fixes to support a function name spelling change in the dependent Creative Commons Lite module version 6.x 1.2.

    •  27 Oct 2008 18:00

      Release Notes: This release brings the engine more in line with the feel of traditional adventure game engines. Changes include new Iconed pointers that use the spacebar to toggle, black background and tweaked modal dialogs settings, moving the inventory to the left side to make it fit on an average screen better, mouse-over for item names, and disabling the object glow effect.

      •  13 Oct 2008 20:55

        Release Notes: This release fixes minor game-item scripting problems. It adds a subtitle feature. 7 demo games are now available on the demo site.

        •  08 Sep 2008 14:34

          Release Notes: Inventory management was cleaned up. The ability to use items with each other inside of the inventory was added. The dimensions of the Flash game player were fixed to make sure it works properly with smaller screen sizes such as the Nokia Maemo platform or the Eee.

          •  18 Aug 2008 16:54

            Release Notes: Multiple rooms, characters, items, and simple scripting can exist in a given game.

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