Empire is a game that is played against human opponents over a computer network. It is possible for a game to last from a few hours to many months. While the common goal of an Empire player is to win, there is no clear-cut definition of what winning is. Players may seek to achieve whatever goals they want to achieve.
| Tags | Games/Entertainment Real Time Strategy Turn Based Strategy |
|---|---|
| Licenses | GPL |
| Operating Systems | Mac OS X Windows Windows Windows Unix |
| Implementation | C |
Recent releases


Release Notes: This release fixes "navigate" and "march" so they don't wipe out concurrent updates, fixes buffer overruns in fairland, makes server shutdown wait for player threads to reach a safe state, fixes various stack smashes, and adds various tweaks to gaming rules.


Release Notes: This release plugs a few minor memory and file descriptor leaks. Code cleanup. Info page and manual page fixes. Gameplay fixes.


Release Notes: Numerous bugfixes.


Release Notes: Potential buffer overruns were fixed. Potential leakage of PRNG seed was fixed. Numerous minor bugs were fixed. Documentation updates were done.


Release Notes: Numerous major bugs were fixed.