Projects / Eternal Lands / Releases

All releases of Eternal Lands

  •  31 Jul 2003 00:14
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    Release Notes: A magic system has been added (still in the development stage). There are now four more NPCs (two magic shop owners, a blacksmith, and an alchemist). There are more items to manufacture and more resources to gather. Players now have a healthbar, and you can see when and how much damage someone takes. Some small bugs on the client and server have been fixed.

    •  09 Jul 2003 00:28
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      Release Notes: A trade option has been added, so players can now easely trade their items. A new map and one new quests were added, and some bugs were fixed.

      •  25 Jun 2003 08:37
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        Release Notes: A new, bigger quest was added. The manufacturing option can now be used to create things. A new map was included, and everything is saved when logging out. The "Stats" menu shows more attributes, including the weight carried. You can eat food and drink some potions. A bug that made the client leak memory after every frame was fixed, also gaving a small speed boost. Problems with some dialogs being shown incorrectly and various invalid locations on the server were fixed.

        •  08 Jun 2003 23:46
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          Release Notes: The interface has been improved. There are more player attributes, and NPCs (shop keepers and quest-related NPCs) were added. There are now two small quests. Some bugs were fixed. Some ships that take you to other maps have been added. Now you can use the eye icon to identify resources. Weight and value information have been added for items, so you can't carry anything until you complete a quest that increases your strength.

          •  23 May 2003 09:20
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            Release Notes: This version adds the ability to pick up and drop items on the ground. Lots of bugs related to inventory and harvesting were fixed.

            •  14 May 2003 00:58
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              Release Notes: This release adds an inventory and the ability to harvest (gather resources). Some small map-related bugs and some map images have been fixed, so your position is now much less displaced.

              •  03 May 2003 03:55
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                Release Notes: Finally, there are in-game maps. The 'view self attributes' icon is working. Some sound-related bugs were fixed, and the rain should not crash Win2k machines if the sound is turned off in el.ini. A bug regarding URLs sent via private messages was also fixed.

                •  26 Apr 2003 01:13
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                  Release Notes: A weather system (rain and thunder) was added. Some bugs that made the tree houses inacessible were fixed. A Windows configuration program was added.

                  •  17 Apr 2003 18:46
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                    Release Notes: A bug that prevented people from going inside the houses was fixed. If you cannot connect to the server, you can still press Alt+X to disconnect. This is very useful when in full screen mode.

                    •  12 Apr 2003 03:09
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                      Release Notes: A lot of changes were made in the rendering engine (now the limit is not placed on the CPU anymore, not even on high poly count areas). This gives a speed boost from 0% (in some areas) up to 1000% in some other areas (depending on the video card). The current mode now switches back to walk after using an object (e.g., entering a house). Some bugs on various maps were fixed. It is now mandatory to click on doors instead of anywhere in the building to get out of that room/building. A few objects are included that were accidentally missing on the last update.

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