Projects / Eternal Lands

Eternal Lands

Eternal Lands is a multi-platform (Windows/Linux) 3D isometric MMORPG. It requires a hardware-accelerated video card that supports at least OpenGL 1.2.

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RSS Recent releases

  •  26 Jun 2011 08:27

    Release Notes: This version brings many GUI improvements, new monster models, new clothing items, faster map loading, a faster particle system, and improvements to general appearance and speed.

    •  04 Jan 2011 12:05

    Release Notes: Improved artwork for player models and textures, improved GUI artwork, a new quest log with the ability to sort by individual quests, horse combat and archery, and some bugfixes.

    •  03 Apr 2010 08:28

      Release Notes: Most of the artwork has been improved. Support for emotes and 3D markers, both player defined and sent by the server, was added. The GUI has been improved and many bugs were fixed.

      •  12 Aug 2008 17:42

      Release Notes: A sky dome with more camera freedom has been added. There are GUI improvements, a better minimap, new particles and water effects, and many bugfixes.

      •  03 Apr 2008 03:19

      Release Notes: Many bugs were fixed, many speed improvements were made, especially for systems that support vertex programs, support for missile weapons was added, better water was implemented (using shaders), and GUI improvements were made.

      RSS Recent comments

      16 Nov 2011 02:03 kspine Thumbs up

      Wondeful Design

      04 Jan 2011 12:31 Avatar dlekic Thumbs up

      One of (IMHO) the best "open-source" (client-only) MMORPG games, ever. I wish Radu updates screenshot because game actually looks much nicer than this screenshot above.

      16 Jan 2007 10:00 raduprv

      Re: core dumps
      Have you tried to post in our help forum?
      www.eternal-lands.com/...

      16 Jan 2007 09:21 pantang Thumbs down

      core dumps
      I've got the version 1.33 and a mandriva 2006 and whatever I tried, I got a core dump.

      Modify a new character ? core dump

      Move in game with the default character? core dump

      Ah no, the option panel didn't throw me a core dump, that's the only one.

      So all I saw from the game was the starting screen and the snapshots on the project's page. After 4 tries I got bored.

      Screenshot

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