Domination is a turn-based strategy game. The world map is represented as hex-fields that are owned by different players. During each turn, the player decides which lands will be attacked by its army. An army's success is like dice, so the battle is based on probability laws and it is player-independent. The main focus is on the game strategy. Armies are not the only available resource in the game. There are also scientists that improve an army and give a player special abilities. Different lands have their own scientific investigations.
|Implementation||C++ D'Enfent Engine|
Release Notes: Planet texture was used for the world view window. Land selection has been implemented, and a new renderer for digits is used.
Release Notes: A mockup for the technology tree view was added.
Release Notes: This is the initial release. Only a mockup for the World View is available.