D:GameVFS is a minimalist virtual filesystem library for the D programming language oriented at game developers. It provides an easy-to-use API for filesystem-independent file/directory manipulation. It supports basic VFS functionality. Files and directories can be created, read, and written, but not deleted. There are no security features (e.g., D:GameVFS can't handle a situation in which a file it's working with is deleted outside the program).
|Tags||Library VFS Virtual File System|
|Licenses||Boost Software License|
|Operating Systems||Linux Windows Mac OS X|
Release Notes: This is the initial release. Basic VFS functionality is complete. This release can stack directories so that files in one directory override ones in the other. It can only read/write/create files and directories, not delete them. There are no security features and, at the moment, no archive support. The only filesystem backend right now is the physical filesystem. The API is not yet stable.