Release Notes: This release introduces an entirely rewritten main emulation loop. This completely changes the timing, and breaks old save states. The OS X build is now based on the GTK port, which is more up-to-date. There is a synchronous SPU mode to fix streaming sounds. The Windows version includes Lua engine, path configuration, and 7z de-archiving support.


Release Notes: This release introduces an entirely rewritten main emulation loop. This completely changes the timing, and breaks old save states. The OS X build is now based on the GTK port, which is more up-to-date. There is a synchronous SPU mode to fix streaming sounds. The Windows version includes Lua engine, path configuration, and 7z de-archiving support.


Release Notes: This release introduces many bug corrections, improvements, and new features, including new save autodetection, a new save file format, and full rerecording support.


Release Notes: This version contains some odds and ends. A few new games are playable, and RTC works for day/night games. It adds a preliminary software rasterizer (which may be selected instead of OpenGL) that will allow you to work around frustrating display issues.


Release Notes: This release fixes a number of emulation bugs. It also adds a few new features like Mic, rumble, and PSG white noise.


Release Notes: This release uses a completely reworked 3D core. It also fixes a number of bugs leading to better compatibility and speed.