Projects / Dave Gnukem / Releases

All releases of Dave Gnukem

  •  24 Sep 2001 01:46
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    Release Notes: Sound support, a high score list, redefinable keys, simple load/save game support, and monsters can shoot. There are also a few miscellaneous bugfixes and enhancements.

    •  25 Jul 2001 02:01
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      Release Notes: A port to the SDL library; it no longer uses GGI or DirectX.

      •  15 Jul 2001 22:33
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        Release Notes: A number of new game object types, pickups, and firepower support have been added, and some graphics improvements, bugfixes, and code cleanups have been made.

        •  17 Jun 2001 16:09
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          Release Notes: Some new minor features were added, including green crawly things, security cameras, waving purple flags, bouncing spikes, and more. A number of bugfixes were made. The source code was cleaned up somewhat, and doxygen documentation was added. The basis for a high-score list was added.

          •  03 Jan 2000 19:27
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            Release Notes: Windows support, sound, 32-bit color graphics, improved graphics, massive code cleanups, support for TGA sprites, lives, many bugfixes, instructions screen, and a djGameLib cleanup.

            •  08 Mar 1999 20:06
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              Release Notes: Minor maintenance release. Updated documentation, fixed a couple of bugs.

              •  01 Mar 1999 18:54
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                Release Notes: Improved lifts, rudimentary conveyor belts, power boots, double-size window mode, 16-bit color mode support, infrastructure for add-on mission packs, bugfixes, and other minor enhancements.

                •  31 Jan 1999 14:31
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                  Release Notes: Bugfixes, menu improvements, credits screen, and Duke1-style lifts.

                  •  20 Jan 1999 06:17
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                    Release Notes: Added teleporters, bananas, title screen image; Some cosmetic additions, bugfixes, structural game-flow improvements, menu improvements, new sprite editor features, full-screen mode in X.

                    •  15 Jan 1999 23:19
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                      Release Notes: Numerous bugfixes, improvements and architectural changes. Widened game viewport.

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