Release Notes: This release adds wavefront obj maps, textures, normal mapping, and critter cameras. Windows executables are available again.
Release Notes: This is a complete overhaul of critterding, improving critters' brains and bodies most notably. Other improvements include threading, permille mutationrates, autotools replaced by cmake, updated and statically linked Bullet Physics, code cleanups, fixes, and performance tweaks.
Release Notes: Critter selection and actions (kill, duplicate), new panels (neural net brainviewer, HUD, species list), an optional round planet world, headless mode, optional critter vision using raycasting, and more.
Release Notes: This release features a game changing rewrite, and now incorporates Bullet Physics, SDL, mouse look, and phenotypes.