Critical Mass (Critter) is an SDL/OpenGL space shoot'em up game. Your world has been infested by an aggressive army of space critters. Overrun and unprepared, your government was unable to defend its precious resources. As a last effort to recapture some of the 'goodies', you have been placed into a tiny spacecraft and sent after them.
|Operating Systems||Windows POSIX Linux Mac OS X|
Release Notes: This version adds a Boss level. "Game Over" has been changed to look less pixelated. Sub-menus for audio and video configuration were added.
Release Notes: This release adds an online update checker, a simple scroller to display updates, miscellaneous eye-candy, a volume control for music and sound effects, weapon and ammo display inside the critterboard, and new menu options to control starfield, nebulas, non 4:3 resolutions, and vertical ship movement. Two new levels were added. The documentation was updated. A number of bugs were fixed and support for gcc 4.0.1 was added.
Release Notes: Support for GCC 4.0 was added, a sound issue when hovering over selectable text was fixed, and mission tips were added to the menu.
Release Notes: The "Hello Wiener" level was re-added. Updates were made for GCC 3.4 and for building on OS X. Default key bindings were added for secondary and tertiary weapons to support one-button Mac mice. Better ASCII support was implemented for when entering the pilot's name.
Release Notes: This release adds support for changing the resolution at runtime as well as an option to restart the game when you didn't make the top ten. There are minor fixes and updates.